Keyword "PLAY" found in the following publications:
This study delves into the nuanced exploration of human emotion, specifically focusing on the manifestation of compassion through ...
ARTIFICIAL VS HUMAN INTELLIGENCE: A CASE STUDY OF TRANSLATING JOKES BASED ON WORDPLAY
Artificial intelligence (AI) technologies used in professional translation question the effectiveness of human-AI interaction. Deep learning can mimic human ...
ROLE PLAYS BASED ON THE VIDEOPLOT AT THE LESSONS OF RUSSIAN AS A FOREIGN LANGUAGE
The article covers the problem of using role plays in the process of teaching foreign students. The authors of the ...
Experience shows that purposeful extracurricular and after-school activities have a significant impact on the intellectual development of pupils, contributes ...
The article is devoted to the problem of the formation of video games as a cultural phenomenon. Originally emerging as ...
In accordance with the requirements of the modern professional market, graduates of non-linguistic universities need to have a well-formed ...
GAMES AND PLAY: PATHS TOWARDS CHILDHOOD HUMANIZATION
This paper aims at discussing games and plays and the way children perceive their realities throughout these dynamical processes. The ...
















